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Salvaged Materials

Every salvaged material and what it feeds into: the large rigs that consume it and the materials it appears with.

Open Salvaged Materials

What you'll find here

The materials you pull from wrecks, and where they go. Each salvaged material page shows the large rigs that consume it and the other materials it appears alongside — the salvage chain, laid out so you can see how a wreck's loot turns into refinery input.

How to use it

  1. 1

    Pick a material group. The index lists the salvaged material groups; open one to see the individual materials in it.

  2. 2

    Open a material. The material page is the reference for what happens to that loot once you've salvaged it.

  3. 3

    See which rigs take it. The page lists the large rigs that consume this material, so you know where it fits in your salvage operation.

  4. 4

    Follow the co-used materials. The materials that appear with it tell you what else a wreck of this kind is likely to drop — the rest of the salvage chain.

EVE context

Every destroyed ship in EVE leaves a wreck, and a wreck carries two layers of value. Loot, the modules and items inside, can be taken by anyone who gets within 2,500 meters. Salvage is the second layer: the materials the wreck itself yields, which only a Salvager module or a set of salvage drones can recover, working the wreck one 10-second cycle at a time.

Salvage is a side income for most pilots and a primary profession for some. The materials feed straight back into the economy, because they are the inputs for manufacturing rigs, the modules that make salvage and mining faster. The chain runs wreck to material to rig to more extraction, and each loop compounds.

This page works that chain in reverse. Pick a material and you see which large rigs consume it, and which other materials those rigs use alongside it. If you are fitting a salvager or a mining barge, that is the shopping list; if you are deciding what is worth hauling, it is the price signal.

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