Help · Universe
Route
A jump-route calculator: the shortest path between any two regions, constellations or systems, hop by hop.
What you'll find here
A jump-route calculator. Pick a starting point and a destination — at the region, constellation or system level — and it plots the shortest path between them, hop by hop, and draws it on the map. The result is a shareable link, so a route you've worked out can be sent to a corp mate exactly as you found it.
How to use it
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1
Choose the level. Decide whether you're routing between regions, constellations or systems — the two endpoints have to be at the same level.
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2
Pick your two points. Select the origin and the destination from the pickers.
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3
Read the route. The shortest path is drawn on the map and listed as a step-by-step jump sequence, so you can see every hop in between.
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4
Share it. The page URL encodes the route, so copying the link reproduces the exact same calculation for anyone who opens it.
EVE context
Travelling in EVE means jumping from system to system through stargates, and the route you take matters twice over. It sets how long the trip takes, and it sets which security levels you pass through, which in turn decides who is allowed to shoot you along the way.
Security is the hidden cost of a route. In high-sec, CONCORD answers aggression within seconds in 0.9 space and up to 24 seconds in 0.5 space. Below 0.5, the police thin out, and in null-sec or wormhole space the only law is the fleet that happens to be there. A route that saves one jump but crosses three low-sec systems is a different risk than it looks on a flat map.
The calculator here removes the guesswork. Give it two systems and a ship level, and it returns the shortest jump route as a step list you can follow in the client. The URL is shareable, so a route you have worked out is a route you can send to a fleet.