Help · Fleet
Agent Hubs
Systems ranked by how many NPC agents stand at their stations — where to fly for the most mission variety per jump.
What you'll find here
Systems ranked by how many NPC agents stand at their stations. It answers a practical question: where should I fly to get the most mission variety per jump? The list is sorted by agent count, so the busiest hubs sit at the top, and each row links straight into the system's agents and a jump route to it.
How to use it
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1
Set a minimum agent count. The filter runs from 1 to 50 and defaults to 5, so you can raise the bar until only the densest hubs remain.
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2
Read the ranking. Rows are sorted by agent count, then by security level, so the top of the list is the most agent-dense space available.
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3
Open a system. The detail page shows the security level, the agents standing in that system, and a route you can calculate and view on the map.
What the fields mean
- Agents. How many NPC agents stand at stations in the system. A small "+N loc" note marks how many separate locations they're spread across.
- Sec. The system's security level, from the green 1.0 of high-sec down through low-sec. It's the first thing to check before you plan a trip.
- Levels. The range of mission levels available in the system, so you can tell at a glance whether it suits your current tier.
- Region. The region the system sits in — useful for spotting which part of the galaxy a cluster of hubs belongs to.
- Route. A link to calculate a jump route to the system from anywhere else in the universe.
EVE context
Missions are issued from agents, and agents stand at stations. Some systems concentrate a lot of agents at a handful of stations, and those are the hubs: a single jump puts you within reach of dozens of jobs across several levels.
Hubs matter because missioning is a density game. A system with agents at three or four levels means less travel between offers, a backup agent to bounce to when you need to decline, and a smoother climb from level 1 to level 4 without hopping across a region. New pilots cluster in high-sec hubs, where CONCORD keeps the peace and the work is safe; experienced pilots weigh agent density against what the space costs them.
The ranking here orders systems by how many station-based agents they hold, with the security rating alongside so the trade-off reads directly: dense and safe, or dense and dangerous.