Help · Industry
Rigs
Every mining and salvage rig in the game, by category and size, from small prospectors to capital extractors.
What you'll find here
Every mining and salvage rig in the game, laid out by category and then by size — small, medium, large and capital. It's the same structure the market uses, so what you see here matches what you'll find in-game, from a single-seat prospector to a capital extractor.
How to use it
-
1
Pick a rig category. The index lists the top-level rig groups — the kinds of rigs you can fit.
-
2
Drill into a group. A group either lists its individual rigs directly or splits into size subgroups — small, medium, large, capital — so you can find the class you're after.
-
3
Open a rig. The rig page links out to the full item profile, with the attributes that matter for a mining or salvage fit.
EVE context
Rigs are the modules that turn a ship into an extraction platform. A mining laser pulls ore out of an asteroid at 10 to 15 kilometers; a Salvager works a wreck at 5 to 6 kilometers, one 10-second cycle at a time. Both families run in four sizes, Small, Medium, Large, and Capital, and the size sets how much the rig moves per cycle.
The size ladder is why a mining barge looks nothing like a frigate with a single small laser. A capital extractor moves far more material per cycle than a small prospector, at the cost of the ship, the powergrid, and the skills required to run it. Choosing the right rig for the job is the first decision in any extraction fit, and the rest of the fit follows from it.
Rigs also sit at the junction of mining and industry. They are the tools of both extraction activities, and they are manufactured products in their own right, built from materials that in several cases come straight out of the wrecks salvagers work. The hierarchy here follows the market's own grouping: rig families first, then the size classes within each.