Republic Fleet Rupture

The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations. Threat level: Deadly

Security Reward: 0.000000000% Faction Loss: -0.010000000%

Damage

Damage Types

EM Damage 0
Explosive Damage 74
Kinetic Damage 63
Thermal Damage 0

Stats

  • Rate of Fire 3.2 s
  • Optimal Range 20.0 km
  • Falloff 15 km
  • Tracking Speed 0.029 rad/s

Attack

Range & Signature

  • Max Attack Range 50 km
  • Target Signature Resolution 125 m
  • Target Scan Resolution 275 m

Missile

Missile Type

  • Scourge Heavy Missile Scourge Heavy Missile

Damage per Second (DPS)

DPS Breakdown

NPC_emDamage 0
NPC_explosiveDamage 24
NPC_kineticDamage 20
NPC_thermalDamage 0

Shield

Capacity

1,700 HP

Resistances

EM Resist 15%
Explosive Resist 50%
Kinetic Resist 45%
Thermal Resist 30%

Stats

  • Full Shield Recharge 17 min

Armor

Capacity

1,200 HP

Resistances

EM Resist 70%
Explosive Resist 10%
Kinetic Resist 25%
Thermal Resist 25%

Stats

  • Repair Chance 60.000000 %
  • Amount 400
  • Duration 25 s

Structure

Details

  • Hull 1300
  • Capacitor 1400
  • Signature radius 115 m
  • Shot Defender Chance 9 %

Speed

Details

  • Orbit range 20000 m
  • Orbit velocity 200 m/s
  • Max Velocity 400 m/s

Sensors

Details

  • Radar 0 pnt
  • Ladar 20 pnt
  • Magnetometric 0 pnt
  • Gravimetric 0 pnt