Probe Fleet Issue

To satisfy a growing need for brute-force intelligence retrieval, the Minmatar sought a ship which was capable of hit and run operations – one which was capable of striking hard and fast against exposed targets and outrunning their defenders before they had a chance to react. A solution was found in the commissioning of the Probe Fleet Issue: a ship which combined the delicate data extraction capabilities of the Probe, while abandoning superfluous salvager systems, with the firepower to make a ship as equally capable of cracking encryption codes as it is cracking open the hull of a diplomat's shuttle.

1,123,000 kg 19,500 m³ 400,000 ISK

Attributes & capabilities

Fitting
9
Powergrid Output 40 MW
Low Slots 3
Medium Slots 4
High Slots 4
Cpu Output 200 tf
Launcher Hardpoints 2 har
Turret Hardpoints har
Calibration 400 poi
Rig Slots 3 har
Shield
6
Shield Capacity 525 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.8 %
Shield Recharge Time 625000 s
Armor
5
Armor Hitpoints 525 HP
Armor Em Damage Resistance 0.4 %
Armor Explosive Damage Resistance 0.9 %
Armor Kinetic Damage Resistance 0.75 %
Armor Thermal Damage Resistance 0.65 %
Structure
3
Structure Hitpoints 400 HP
Maximum Velocity 385 m/s
Inertia Modifier 3.58 x
Capacitor
2
Capacitor Recharge Time 140000 s
Capacitor Capacity 280 GJ
Targeting
4
Maximum Targeting Range 32500 m
Ladar Sensor Strength 10 poi
Signature Radius 38 m
Scan Resolution 465 mm
Miscellaneous
11
Primary Skill Required 3329 typ
Capacitor Need Multiplier 0.4 %
Tech Level 1 Lev
Special Ability Bonus -12.5 %
Rig Size 1 1=s
Capacitor Warfare Resistance 1 %
Sensor Warfare Resistance 1 %
Weapon Disruption Resistance 1 %
Stasis Webifier Resistance 1 %
Maximum Directional Scan Range 2147483647000
Ansiblex Activation Cost 4000