Maulus Navy Issue

The Maulus Navy Issue is the result of the Federation Navy's decision to pivot towards increased support for their Capsuleer allies in the contested low-security constellations across Black Rise and Placid. Borrowing innovative concepts from local pirate bands, Gallente engineers developed a ship capable of extremely powerful warp scrambling alongside respectable combat abilities.

1,063,000 kg 23,000 m³ 200,000 ISK

Attributes & capabilities

Fitting
9
Powergrid Output 35 MW
Low Slots 4
Medium Slots 3
High Slots 2
Cpu Output 150 tf
Launcher Hardpoints har
Turret Hardpoints 2 har
Calibration 400 poi
Upgrade Hardpoints 3 har
Shield
6
Shield Capacity 400 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.8 %
Shield Recharge Time 625000 s
Armor
5
Armor Hitpoints 525 HP
Armor Em Damage Resistance 0.5 %
Armor Explosive Damage Resistance 0.9 %
Armor Kinetic Damage Resistance 0.65 %
Armor Thermal Damage Resistance 0.65 %
Structure
3
Structure Hitpoints 550 HP
Maximum Velocity 315 m/s
Inertia Modifier 3.35 x
Capacitor
2
Capacitor Recharge Time 165000 s
Capacitor Capacity 330 GJ
Targeting
5
Maximum Targeting Range 64500 m
Maximum Locked Targets 5
Magnetometric Sensor Strength 16 poi
Signature Radius 42 m
Scan Resolution 620 mm
Drones
2
Drone Capacity 50 m3
Drone Bandwidth 25 Mbi
Miscellaneous
4
Primary Skill Required 3328 typ
Tech Level 1 Lev
Meta Level 7 Lev
Rig Size 1 1=s