Crucifier Navy Issue

As YC117 came to a close, the Imperial Navy found itself facing the most significant series of crises in over seven years. The loss of Empress Jamyl Sarum to the hostile and enigmatic Drifter fleet followed by further Drifter incursions into the Empire left the Navy stretched thin and barely able to keep up with the demands of defending the throne worlds. In response to these challenges, the Empire has turned to their Capsuleer allies for support in their time of need. The Crucifier Navy Issue is the first Navy vessel to be designed for Capsuleer use first and traditional navy use second. It combines powerful laser systems with overwhelming weapon disruption at close ranges, designed to meet the realities of capsuleer combat in the contested low security regions where the Empire's borders are in most need of bolstering.

1,064,000 kg 28,100 m³ 200,000 ISK

Attributes & capabilities

Fitting
9
Powergrid Output 42 MW
Low Slots 3
Medium Slots 4
High Slots 3
Cpu Output 160 tf
Launcher Hardpoints har
Turret Hardpoints 2 har
Calibration 400 poi
Upgrade Hardpoints 3 har
Shield
6
Shield Capacity 375 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.8 %
Shield Recharge Time 625000 s
Armor
5
Armor Hitpoints 700 HP
Armor Em Damage Resistance 0.5 %
Armor Explosive Damage Resistance 0.8 %
Armor Kinetic Damage Resistance 0.75 %
Armor Thermal Damage Resistance 0.65 %
Structure
3
Structure Hitpoints 525 HP
Maximum Velocity 340 m/s
Inertia Modifier 3.35 x
Capacitor
2
Capacitor Recharge Time 250000 s
Capacitor Capacity 500 GJ
Targeting
5
Maximum Targeting Range 64000 m
Maximum Locked Targets 5
Radar Sensor Strength 14 poi
Signature Radius 38 m
Scan Resolution 640 mm
Drones
2
Drone Capacity 20 m3
Drone Bandwidth 10 Mbi
Miscellaneous
4
Primary Skill Required 3331 typ
Tech Level 1 Lev
Meta Level 7 Lev
Rig Size 1 1=s