Relic Analyzer II

An archaeology system used to analyze and search ancient ruins.

  • fitting
  • 1

    Powergrid Usage

  • 25

    Cpu Usage

  • structure
  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 20

    Activation Cost

  • 6000

    Optimal Range

  • 10000

    Activation Time / Duration

  • 2

    Tech Level

  • 5

    Meta Level

  • 7

    Access Difficulty Bonus

  • 60

    Virus Coherence

  • 30

    Virus Strength

  • 3

    Virus Utility Element Slots

  • z 33 264.00

    Base Price

  • blueprint
  • Relic Analyzer II Blueprint

  • manufacturing
  • base materials
  • 840

    Tritanium

  • 183

    Pyerite

  • 470

    Mexallon

  • 4

    Isogen

  • 4

    Megacyte

  • 12

    Transmitter

  • 9

    Miniature Electronics

  • 5

    Ladar Sensor Cluster

  • 5

    Nanoelectrical Microprocessor

  • extra materials and skills
  • V

    Industry

  • 8

    Transmitter

  • 6

    Miniature Electronics

  • I

    Electromagnetic Physics

  • I

    Electronic Engineering

  • 1

    R.A.M.- Electronics

  • 3

    Ladar Sensor Cluster

  • 3

    Nanoelectrical Microprocessor

  • 1

    Relic Analyzer I

  • reprocessing
  • material/mineral
  • 840

    Tritanium

  • 183

    Pyerite

  • 470

    Mexallon

  • 4

    Isogen

  • 4

    Megacyte

  • commodity/construction components
  • 5

    Ladar Sensor Cluster

  • 5

    Nanoelectrical Microprocessor

  • other
  • 5

    Required Skill 2Level