Relic Analyzer I

An archaeology system used to analyze and search ancient ruins.

  • fitting
  • 1

    Powergrid Usage

  • 20

    Cpu Usage

  • structure
  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 20

    Activation Cost

  • 5000

    Optimal Range

  • 10000

    Activation Time / Duration

  • 1

    Tech Level

  • 5

    Access Difficulty Bonus

  • 40

    Virus Coherence

  • 20

    Virus Strength

  • 3

    Virus Utility Element Slots

  • z 33 264.00

    Base Price

  • blueprint
  • Relic Analyzer I Blueprint

  • manufacturing
  • base materials
  • 840

    Tritanium

  • 183

    Pyerite

  • 470

    Mexallon

  • 4

    Isogen

  • 4

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 840

    Tritanium

  • 183

    Pyerite

  • 470

    Mexallon

  • 4

    Isogen

  • 4

    Megacyte

  • other
  • 1

    Required Skill 2Level

  • 0

    Meta Level