200mm Railgun II

200mm Railgun II

The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.

1,000 kg 10 m³ 243,088 ISK

Attributes & capabilities

Fitting
2
Powergrid Usage 166 MW
Cpu Usage 37 tf
Structure
1
Structure Hitpoints 40 HP
Miscellaneous
18
Activation Cost 4.515 GJ
Rate Of Fire 4455 s
Optimal Range 19440 m
Damage Modifier 3.04 x
Charge Size 2 1=s
Accuracy Falloff 9000 m
Primary Skill Required 3304 typ
Secondary Skill Required 3300 typ
Tertiary Skill Required 12206 typ
Tech Level 2 Lev
Used With (Charge Group) 85 gro
Used With (Charge Group) 373 gro
Signature Resolution 40000 m
Meta Level 5 Lev
Overload Rate Of Fire Bonus -15 %
Heat Damage 0.7 HP
Required Thermodynamics Level 1 Lev
Reload Time 5000 s