200mm Railgun I

200mm Railgun I

The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

1,000 kg 10 m³ 100,000 ISK

Attributes & capabilities

Fitting
2
Powergrid Usage 158 MW
Cpu Usage 33 tf
Structure
1
Structure Hitpoints 40 HP
Miscellaneous
15
Activation Cost 4.515 GJ
Rate Of Fire 4455 s
Optimal Range 16200 m
Damage Modifier 2.53 x
Charge Size 2 1=s
Accuracy Falloff 9000 m
Primary Skill Required 3304 typ
Secondary Skill Required 3300 typ
Tech Level 1 Lev
Used With (Charge Group) 85 gro
Signature Resolution 40000 m
Overload Rate Of Fire Bonus -15 %
Heat Damage 0.7 HP
Required Thermodynamics Level 1 Lev
Reload Time 5000 s