SDE Mission Briefing

Worlds Collide

Kill Standing rewards

Briefing

Hmm... Yes, I do have some work for you. Although the Blood Raiders usually have a firm grip over the criminal strata in our system, the Angel Cartel has been poking its ugly nose in here of late-- which is perfectly fine with us. In fact, watching the two outlawed organizations duke it out is one of my favorite pastimes. If we're lucky, it will give both sides a good bruising, which will only work in our favor. Of course, there's also bad news. An InterBus ship traveling to the agent's system got caught in the middle of one of the pirate warzones. The ship was damaged beyond repair and can neither warp out nor navigate away from the crossfire. Your task is to rescue the ship's crew. Please retrieve them before any more harm is done; they're already scared out of their minds. The faster you get this done, the better. Oh, and before you leave I'd like to give you a word of advice. When you venture into this particular deadspace area, the warpgates are not locked, which gives you the chance to avoid most of the conflict, if you're not up to the fight. However, I'm told only frigate and destroyer-class ships can activate the first gate. Good luck.

Objective

Combat

Destroy 20 hostiles in the dungeon

Rewards

Standing

Raises offering faction & corporation standing.