Captive Fighting Arena

To escape the jurisdiction of those who would curb their entertainments, full-contact fight promoters and unlicensed, duel-to-the-death Clash Masters have taken to setting up these deep-space arenas for their brutal games to take place in. A hive of scum and villainy -- or, alternatively, a wonderland of sport and blood-stained jollity.

  • reward
  • 0Z

    Bounty

  • 0%

    Security Reward

  • damage
  • 0 0 0 0
  • 0s

    Rate of Fire

  • 0km

    Optimal Range

  • 0km

    Falloff

  • 0rad/s

    Tracking speed

  • 2000shield
  • 0% 0% 0% 0%
  • 1440min

    Full Shield Recharge

  • 5000armor
  • 0% 0% 0% 0%
  • structure
  • 15000

    Hull

  • 1000 m

    Signature radius

  • speed
  • 0 m

    Orbit range

  • 0 m/s

    Orbit velocity

  • 0 m/s

    Max Velocity

  • sensors
  • 0 pnt

    Radar

  • 0 pnt

    Ladar

  • 0 pnt

    Magnetometric

  • 0 pnt

    Gravimetric