Captive Fighting Arena

To escape the jurisdiction of those who would curb their entertainments, full-contact fight promoters and unlicensed, duel-to-the-death Clash Masters have taken to setting up these deep-space arenas for their brutal games to take place in. A hive of scum and villainy -- or, alternatively, a wonderland of sport and blood-stained jollity.

  • shield
  • 2000

    Shield Capacity

  • 86400000

    Shield Recharge Time

  • armor
  • 5000

    Armor Hitpoints

  • structure
  • 10000 m³

    Capacity

  • 100000 kg

    Mass

  • 100000000m³ packaged

    Volume

  • 15000

    Structure Hitpoints

  • targeting
  • 1000

    Signature Radius

  • miscellaneous
  • 1.5

    Missile Velocity Bonus

  • 1.5

    Missile Flight Time Bonus

  • other
  • 0

    Max Range

  • 0

    Falloff

  • 0

    Tracking Speed

  • 0

    Attack Range

  • 5

    Loot Count Min

  • 10

    Loot Count Max

  • 0

    Security Status Kill Bonus

  • 0

    Fly Range

  • 0

    Equipment Min

  • 2

    Equipment Max

  • 5000

    Equipment Group Max

  • 0

    Kill Bounty

  • 0.75

    Structure Uniformity

  • 0

    Chase Max Distance

  • 1

    Disallow Offensive Modifiers