The Cradle of War Expansion is Here

by EVE Online Team11:30am on Tuesday 9th June 2026

TL;DR

  • Influence the future of New Eden through Military Campaigns

  • Display your highest (and lowest) points with titles and achievements

  • Rookie capsuleers take their first steps in a new non-PvP Starter Space

  • Experience legendary battles that defined the big four empires in a new Epic Arc

  • Four new command carriers ensure your fleet hits harder, survives longer, and moves better

  • Four new navy faction destroyers are set to dominate in battle, each with their own unique strengths

Cradle of War, the new expansion for EVE Online, is here. Turn the tide of the war in Military Campaigns, showcase your titles and achievements, dominate with new ships, experience historical battles in a new Epic Arc, and introduce rookie capsuleers to the game through the new starter space.

Turn the Tide in Military Campaigns

-IMAGE-

The empires call on every capsuleer to fight for their cause in time-limited military campaigns. Take up arms, mine for resources, run logistics, or hack enemy arrays. Every action you take will push your empire closer to victory. Their success depends entirely on you, and your action will have a lasting impact.

Whatever the outcome, New Eden changes. Monuments rise, infrastructure is built, history is written by the victors. Failure leaves scars.

Fresh seasonal Factional Warfare complexes will also pop up in the warzones, including sites designed for Tech III destroyers, Battlecruisers, Interceptors, and also solo frigates. Highsec systems adjacent to the warzone – called bulwark systems - will contain seasonal mining and hacking sites for the duration of the current Military Campaigns.

There is no neutrality in this conflict. What you do, or choose not to do, will impact New Eden forever.

Showcase Your Achievements

-IMAGE-

Every capsuleer has a story. Now you can display it. With titles and achievements, your journey is displayed, marking what you’ve done, pointing toward what comes next, and letting the universe know exactly who they’re dealing with.

Every moment in your journey, the victories, the disasters, all of it, deserves recognition. What will your first title be?

Your Legacy Begins

-IMAGE-

The journey of a thousand light years begins with the first step. Starter space is where you take yours. Exordium is a new region of space built for new pilots, to explore, learn, and find friends to fly with before venturing further into New Eden.

In starter space, rookie capsuleers can learn and sharpen their skills through trial and error in a community of fellow beginners, in the first non-PvP region of New Eden.

Veterans can also use starter space to connect with, recruit, and mentor the next generation of capsuleers.

Step Into History in a New Epic Arc

-IMAGE-

As of 10 June, you can experience the legendary battles that defined the big four empires in the new Visions of Greatness Epic Arc. It puts you inside hyper-real simulations of historical conflicts that shaped New Eden. Live through the story of each empire, discover what they stand for, and find your place in the war that’s still reshaping the cluster today.

Control the Battlefield in Command Carriers

-IMAGE-

The most powerful fleet support ships in New Eden. Your fleet hits harder, survives longer, and moves better because of you. Four new empire-specific command carriers each run three command burst modules at the same time, with stronger bonuses than any other ship in the game.

Through empowering your fleet, rather than pure firepower, you’ll be the most important vessel on the battlefield, and once your foes realize it, you can be sure they’re coming for you.

Redefine the War with Navy Destroyers

-IMAGE-

With recent conflicts escalating, each empire commissioned a new navy faction destroyer to meet the increasing threats.

Fast to skill into, affordable to fly and devastating in the right hands, the new navy destroyers are built to dominate on the battlefield. With a lower barrier of entry, veterans and rookies alike can make a real impact on the war.

Each of the four ships commands its own strengths based on its empire of origin.

Omega for All!

-IMAGE-

Get seven days of Omega for just 25 PLEX in the New Eden Store. Already Omega? Claim your free 25 PLEX gift there too. If are returning after more than 30 days away, you can claim 7 free days of Omega to get back into the action. And for a limited time, save 25% on Omega in the EVE Store and get up to 1,500 PLEX at no extra cost!

This is the perfect boost to help you seize the moment, fly the new ships, and sharpen your edge, so don’t miss your chance.

Get Your Daily Rewards

-IMAGE-

Celebrate Cradle of War with 15 days of thrilling login rewards! Exclusive new SKINR components, new Empire boosters, a Subcapital Operations Expert System, and up to 650,000 Skill Points.

Packs a Punch!

Don’t miss the new Cradle of War packs in the EVE store, with one tailored more to newer players and the other for veterans.

New pilots will enjoy a pack that includes PLEX, a Factional Warfare Expert System, Agency Support Drop, an Expert ‘Boost’ Cerebral Accelerator, and 150,000 SP.

Experienced capsuleers will appreciate a more advanced pack, including a wealth of PLEX and Skill Points, a cerebral accelerator, Skill Extractors, MCT, a plethora of SKINR components, Empire SKINs, and more.

The War Rages On

Cradle of War moves the conflict forward, but there is much more to come. The war between the empires is reaching a new era, and the future is in your hands.

If you want to dive even deeper into all the nitty gritty details, you’ll find the patch notes here.

-IMAGE-

Don’t miss a second on FenrisTV or with our streaming partners, where you’ll get fantastic Twitch Drops, and stay on top of the latest from New Eden.

Fly safe, and we’ll see you on the frontlines.

o7

FAQ for new players

Starter Space

Can I skip Starter Space?

After 9 June all new players begin in Starter Space, but you can easily leave Starter Space via:

- Stargate in Manifest to Yulai in high security space (highsec). - Empire shipcasters to that empire's war headquarters in highsec. Note these can only be used once.

How can I get into Starter Space?

If you started playing before 9 June but want to enter Starter Space to hone your skills, you can go to Yulai and use the stargate to warp to Manifest.

Will I get ganked?

No, PvP is not allowed, and safety is locked to green. Plus characters with active combat flags (suspect, criminal) cannot enter until their timer clears.

Can I lose my ship?

Not via PvP, but it is technically possible to lose ships in PvE. However, the content and missions in Starter Space are tailored to new players and thus it is less likely.

What can I do here?

All content is tailored to new players. There is a variety of activities available, including combat, hacking, and mining sites, low-level missions, and Homefront Operations.

To get to know the four main factions, you can visit their embassy systems and stations, do missions, and play through the Visions of Greatness Epic Arc.

You can also trade with other players on the market in the AIR Laboratories Trade Center in Manifest.

Furthermore, you can also take on Freelance Jobs for player corporations to earn ISK and possibly find a corporation that is right for you.

When can I leave?

Whenever you feel ready. After completing your initial onboarding, you can use a one-time shipcaster to jump directly into your chosen empire's highsec space.

How will I meet others?

All new players begin in one region, you can find other players in local chat.

Epic Arc

*The Epic Arc will become available on 10 June.

What is an Epic Arc?

A multi-mission story chain. You progress through chapters and earn rewards. Arcs reset every 90 days, so you can replay them.

Where can I find the new Epic Arc?

When in Starter Space, this Epic Arc will be available.

Open The Agency and go to the "Agents & Missions" section. The "Visions of Greatness" arc is listed there.

What do I learn?

You relive four battles that shaped each of New Eden’s empires. Each mission gives you firsthand context for what the empires stand for and why they're at war.

You will also learn more about flying and fitting your ship as well as engaging in different playstyles.

What can I earn through the Epic Arc?

You can earn ISK, faction standings, modules, and more. Standing gains from Epic Arcs are unique: they do not trigger derived standing losses with opposing factions.

Military Campaigns

Can I participate?

Yes. There are no minimum requirements. Any capsuleer can contribute from day one, including from inside Starter Space.

How do I contribute?

Pick a campaign from the Theaters of War dashboard. Then pick an objective and do the specified action, whether that is mining, hauling, running missions, or combat.

Is it dangerous?

In Starter Space and high security space the risk is low, but when in lower security space the risk is higher. Stick to highsec and Bulwark system objectives to stay safer.

What happens when I contribute to an objective?

You move the objective's global progress along with other capsuleers, and you earn personal rewards.

What happens if I don’t complete the contribution?

You will not earn the personal rewards for contributing, but otherwise there are no repercussions.

Can I contribute to more than one at a time?

Yes, you can contribute to any or all of the empire campaigns. You won't lose standings with opposing factions for doing so.

What is the Theaters of War Dashboard?

It's the central hub for all empire war-related content. It shows each Military Campaign's goals and Factional Warfare status, live progress, your personal contribution, and upcoming objectives.

You can find it in the Neocom Menu by clicking the top icon.

Do my actions permanently change New Eden?

Yes. If a campaign succeeds, your empire gains lasting benefits, and failure has consequences too!

Navy Destroyers

Can a new player fly these ships?

Yes. These ships are designed to be fast to skill into. If you can fly the base Tech I destroyer for the faction, you are close to ready.

Where do I get these ships?

You can buy the blueprint from Factional Warfare LP Stores and build it yourself, or buy a fully built ship on the market.

You can earn LP by doing Military Campaigns. Don’t forget to also get some modules to fit the ship.

Where do I find fitting info?

Check the in-game community fittings, EVE Workbench, or ask in local chat.

What skills and skill books do I need?

You need the appropriate empire destroyer skill (e.g. Amarr Destroyer for the Dragoon Navy Issue). Beyond that, train the relevant weapon skills for your ship: energy turrets and drones for Amarr, missiles for Caldari, hybrid turrets and drones for Gallente, missiles for Minmatar.

Check the ship's Show Info window in-game for the full requirements. Skill books are available on the in-game market.

Titles and Achievements

What are the achievements I should be trying to earn?

Start with the ones tied to your daily gameplay: running missions, winning PvP fights, hacking, mining, or completing Military Campaign objectives.

Where do I find achievements?

Open the Neocom menu and go to Paragon Services. The Achievements window shows all categories, your progress, and what rewards each gives.

What do I do to get achievements?

Most achievements track actions you'll take naturally: combat, exploration, industry, trading, and campaign participation. So you can earn achievements simply by playing the game.

Pin the ones you want to focus on and track progress of.

What are titles?

You can earn titles by completing certain achievements. You pick one title to display next to your name at a time.

How do I display titles?

The title to be displayed can be equipped from the new Titles tab in the Decorations section of the Character Sheet.

What is the achievement score?

Certain achievements earn you Achievement Points, which add up to a total Achievement Score. This will be visible on your character's Show Info window and your Achievements window. For now, it will act as an indicator of how active your character has been in completing achievements.

FAQ Returning players

Starter Space

Can I skip Starter Space?

Yes. As a returning player, Exordium is not your starting point. But you can go there to safely brush up on your skills.

What can I do in Starter Space?

All content is tuned for new players and offers an opportunity to brush up on your skills. Here are some examples:

Level 1-2 security and mining missions, exploration sites, combat anomalies, Homefront Operations, Military Campaign objectives, and career agent missions.

What activities can I not do in Exordium?

No Abyssal Deadspace filaments (all tiers blocked in 1.0 security space). No player-owned structures or deployables. No War Declarations, Factional Warfare combat, duels, or killright activation. AND OF COURSE NO PVP!

Where can I go from Starter Space?

Through the stargate in Manifest to Yulai. Each empire constellation in Exordium also has a one-time-use shipcaster that fast-tracks you directly into your chosen empire's highsec space.

How is this different from highsec?

PvP is completely blocked, with safety locked to green. No wars, no limited engagements, no ganks. In exchange, rewards are lower: NPC bounties and LP reduced by 20%, extra market fees, higher industry costs, lower-yield ore.

Why would I ever want to leave?

Because everything worth earning is outside. In Starter Space, the rewards are lower, there are extra taxes, market fees, and industry costs, plus the ore is lower yield. This is a training ground focused on learning.

How do people get in and out?

In through the Manifest stargate in Yulai.

Out via that same gate, or via the one-time shipcasters in the empire embassy constellations. Veterans can enter freely to mentor or recruit. Characters with active criminal or suspect timers cannot enter until those clear.

Are there any SP or age restrictions for me getting to Exordium?

Any character can enter through the Manifest gate in Yulai. There is no age gate or SP requirement.

Where are the shipcasters and where do they lead?

There are four shipcasters, one per empire:

- Tatrys to Onnamon (Caldari), - Mondaekus to Intaki (Gallente), - Dettisolin to Amo (Minmatar), - Ichorah to Mehatoor (Amarr).

Each one fast-tracks you directly into your chosen empire's highsec space.

How often can I use the shipcaster

Each shipcaster is one-time use, one-way. Once you use it to leave Exordium for empire space, access is finished for that character.

Epic Arc

What is this Epic Arc about?

Visions of Greatness puts you inside four battles that shaped the empires: the Caldari Prime Breakout, the Battle of Pator, the Golgothan Fields, and the Liberation of Intaki.

These are hyper-real simulations, officially sanctioned by the empires, presented from each faction's perspective.

What do I earn?

ISK, faction standing gains, and modules. Importantly, standing gains from Epic Arcs do not trigger derived standing losses with opposing factions, so you won't hurt your Caldari standings by running the Minmatar missions.

How long is it?

Each empire’s simulation will run several missions.

Where can I access it?

From the AIR Epic Arc mission agent in the AIR Laboratories Trade Center in Manifest.

Military Campaigns

What are Military Campaigns?

Time-limited, multi-month campaigns where capsuleers can help the empires achieve their campaign goal.

Each campaign has 44 objectives across combat, mining, hacking, industry, and hauling.

What you collectively do determines whether the campaign succeeds or fails, with permanent consequences for New Eden.

Do I need to be in a corp to participate?

Not at all, anyone can participate. Plus, personal contribution limits exist to spread the load across many players.

Will Military Campaigns affect nullsec sovereignty?

No. Campaigns are tied to empire highsec and Factional Warfare space. Nullsec sovereignty is not currently part of Military Campaigns.

Do these affect my standings?

You gain standings with the empire you support and LP with their navy. You do not lose standings with opposing factions for contributing.

What are the new sites?

New FW complexes including: a 3-pilot battlecruiser-and-below site (Moderate NVY-3), a 10-pilot Tech-III-destroyer-and-below site with random environmental effects (Contested Field Research Facility), an interceptor-only site, and a solo Tech I frigate site (Scout BSC-1). New mining anomalies in Bulwark systems and new hacking sites in enemy Bulwark systems are also part of the campaign. All of these sites will be available for the duration of these Military Campaigns.

What can I earn?

ISK, LP, faction standings, new faction modules, Penumbral Shadows SKINs, boosters, and SKINR components. LP from PvP objectives goes to your faction militia; LP from PvE objectives goes to the empire's navy.

What happens when I reach my contribution limit for an objective?

You cannot contribute any further to that objective, and you need to pick another one.

What happens when an objective is completed?

The campaign progresses towards its goal.

Navy Destroyers

What do I need to fly these?

The destroyer skill that matches your ship's faction: Amarr Destroyer, Caldari Destroyer, Gallente Destroyer, Minmatar Destroyer.

Then the relevant weapon skills: energy turrets and drones for Amarr, missiles for Caldari, hybrid turrets and drones for Gallente, missiles for Minmatar.

What are they good for?

Factional Warfare, small gang PvP, and PvE. They are faster to train into than most navy ships, affordable to lose, and effective in coordinated fleets.

Each is built around its faction's strengths: the Dragoon NI drains and disables, the Corax NI brings missile flexibility and 5 mid-slots, the Algos NI leans on drones and web drones, and the Talwar FI is a fast missile boat with a utility high slot.

Command Carriers

What makes them unique?

These are the most powerful fleet support platform in the game. Each hull fits up to three command burst modules with the strongest boosts available, plus up to four flights of support fighters for control and disruption.

They can also fit Capital Micro Jump Drive Field Generators to move their entire fleet. Unlike combat carriers, these are pure force multipliers.

Titles and Achievements

What are titles?

Some achievements will earn you titles that you can display next to your name. You can only display one title at a time.

How do I display titles?

The title to be displayed can be selected from the new Titles tab in the Decorations section of the Character Sheet.

Where will titles be visible to other players?

In most places where your name is visible. You can control whether your title is displayed.

How many titles can I show at once?

One. You equip a single active title from the Titles tab in the Decorations section of your Character Sheet.

Will any achievements or titles be applied retroactively?

Not for now.

How often will you add new ones?

At least with every expansion.

What can I earn?

At launch, you can earn Skill Points, titles, and SKINs.

What activities grant achievements?

Multiple playstyles grant achievements, including combat, exploration, trading, and mining.

What is the achievement score?

Evergreen achievements earn you Achievement Points, which add up to a total Achievement Score. This will be visible on your character's Show Info window and your Achievements window. For now, it will act as an indicator of how active your character has been in completing achievements.