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Amarr Empire emblem L4

Mission

In The Midst Of Deadspace (4 of 5)

Level 4 DeadSpace Basic

Briefing

Now that we have the keycard it's time to send you to the third gate. Make sure you're well equipped and ready for anything the Amarr or Caldari might pit you against, because I have absolutely no idea what lies beyond the acceleration gate. I will fit your ship with some high tech sensors of my own, just in case I'm able to spot something that you miss. Don't worry, it won't fill a module slot. Now get going!

Objective

Target
Destroy Gate
Drop off
—

Mission steps

2 steps
  1. 1 Warp Amarr Empire emblem Amarr Empire
    Destroy: Bunker
    Hostiles 7 types
    Turret Damage
    EM
    46
    Exp
    0
    Kin
    0
    Thr
    37
    Defense
    Shield 4,000 0 60 40 20
    Armor 5,000 50 20 30 38
    Fly range 3,500 m
    Velocity 400 m/s
    Effects
    Warp Scrambler 2 Stasis Webifier
    Turret Damage
    EM
    60
    Exp
    0
    Kin
    0
    Thr
    60
    Defense
    Shield 3,500 0 60 40 20
    Armor 4,250 50 20 30 38
    Fly range 22,500 m
    Velocity 290 m/s
    Imperial Navy Maller
    ×5
    Turret Damage
    EM
    30
    Exp
    0
    Kin
    0
    Thr
    38
    Defense
    Shield 1,200 0 60 40 20
    Armor 1,800 50 20 30 38
    Fly range 20,000 m
    Velocity 350 m/s
    Turret Damage
    EM
    60
    Exp
    0
    Kin
    0
    Thr
    60
    Defense
    Shield 3,500 0 60 40 20
    Armor 4,250 50 20 30 38
    Fly range 22,500 m
    Velocity 290 m/s
    Turret Damage
    EM
    14
    Exp
    0
    Kin
    0
    Thr
    17
    Missile Damage
    EM
    83
    Exp
    0
    Kin
    0
    Thr
    0
    Defense
    Shield 350 0 60 40 20
    Armor 400 50 20 30 38
    Fly range 6,000 m
    Velocity 900 m/s
    Effects
    Warp Scrambler 1 Stasis Webifier
    Turret Damage
    EM
    60
    Exp
    0
    Kin
    0
    Thr
    60
    Defense
    Shield 3,500 0 60 40 20
    Armor 4,250 50 20 30 38
    Fly range 22,500 m
    Velocity 290 m/s
    Turret Damage
    EM
    14
    Exp
    0
    Kin
    0
    Thr
    17
    Missile Damage
    EM
    83
    Exp
    0
    Kin
    0
    Thr
    0
    Defense
    Shield 350 0 60 40 20
    Armor 400 50 20 30 38
    Fly range 6,000 m
    Velocity 900 m/s
    Effects
    Warp Scrambler 1 Stasis Webifier
    Deals Thermal
    Resists EM Thermal
  2. 2 Warp Amarr Empire emblem Amarr Empire
    Attacked after warp SS attacks after warp
    Hostiles 4 types
    Turret Damage
    EM
    46
    Exp
    0
    Kin
    0
    Thr
    37
    Defense
    Shield 4,000 0 60 40 20
    Armor 5,000 50 20 30 38
    Fly range 3,500 m
    Velocity 400 m/s
    Effects
    Warp Scrambler 2 Stasis Webifier
    Turret Damage
    EM
    60
    Exp
    0
    Kin
    0
    Thr
    60
    Defense
    Shield 3,500 0 60 40 20
    Armor 4,250 50 20 30 38
    Fly range 22,500 m
    Velocity 290 m/s
    Imperial Navy Maller
    ×4
    Turret Damage
    EM
    30
    Exp
    0
    Kin
    0
    Thr
    38
    Defense
    Shield 1,200 0 60 40 20
    Armor 1,800 50 20 30 38
    Fly range 20,000 m
    Velocity 350 m/s
    Amarr Sentry Gun
    Amarr Sentry Gun
    Type 1194
    ×5
    Turret Damage
    EM
    56
    Exp
    56
    Kin
    98
    Thr
    98
    Defense
    Shield 4,800 — 60 40 20
    Armor 7,200 60 10 25 35
    Fly range 0 m
    Velocity — m/s
    Deals Thermal
    Resists EM Explosive Kinetic Thermal

    - Your agent messeages you that you should destroy the Gate in front of you asap. <b>(KoeK)</b> - Oh and the Imperial stargate which you have to shoot down has a hell of a lot HP. <b>(KoeK)</b>