Dragoon Navy Issue

In YC128, in response to rising military conflict, the Amarr Navy commissioned the development of a specialized destroyer. With growing unrest along the borders and rising conflict with the Minmatar, the Navy required a versatile ship for both military engagements and enforcing Imperial authority. The result was the Dragoon Navy issue, a vessel that combines the Dragoon's ability to neutralize and disable with improved missile and laser combat capabilities. A true symbol of imperial might that can be swiftly deployed wherever the Empress requires.

1,700,000 kg 47,000 m³ 800,000 ISK

Attributes & capabilities

Fitting
9
Powergrid Output 64 MW
Low Slots 4
Medium Slots 3
High Slots 5
Cpu Output 170 tf
Launcher Hardpoints 3 har
Turret Hardpoints 3 har
Calibration 400 poi
Rig Slots 3 har
Shield
6
Shield Capacity 1125 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.8 %
Shield Recharge Time 625000 s
Armor
5
Armor Hitpoints 1425 HP
Armor Em Damage Resistance 0.5 %
Armor Explosive Damage Resistance 0.8 %
Armor Kinetic Damage Resistance 0.75 %
Armor Thermal Damage Resistance 0.65 %
Structure
3
Structure Hitpoints 1275 HP
Maximum Velocity 255 m/s
Inertia Modifier 2.73 x
Capacitor
2
Capacitor Recharge Time 275000 s
Capacitor Capacity 600 GJ
Targeting
4
Maximum Targeting Range 41000 m
Radar Sensor Strength 12 poi
Signature Radius 66 m
Scan Resolution 525 mm
Drones
2
Drone Capacity 75 m3
Drone Bandwidth 25 Mbi
Miscellaneous
11
Primary Skill Required 33091 typ
Optimal Range Bonus 50 %
Tech Level 1 Lev
Tracking Speed Bonus 50 %
Rig Size 1 1=s
Capacitor Warfare Resistance 1 %
Sensor Warfare Resistance 1 %
Weapon Disruption Resistance 1 %
Stasis Webifier Resistance 1 %
Maximum Directional Scan Range 2147483647000
Ansiblex Activation Cost 6000