Rupture

The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.

12,200,000 kg 96,000 m³

Attributes & capabilities

Fitting
9
Powergrid Output 860 MW
Low Slots 5
Medium Slots 4
High Slots 5
Cpu Output 350 tf
Launcher Hardpoints 1 har
Turret Hardpoints 4 har
Calibration 400 poi
Upgrade Hardpoints 3 har
Shield
6
Shield Capacity 1500 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.8 %
Shield Recharge Time 1.25e+6 s
Armor
5
Armor Hitpoints 1800 HP
Armor Em Damage Resistance 0.4 %
Armor Explosive Damage Resistance 0.9 %
Armor Kinetic Damage Resistance 0.75 %
Armor Thermal Damage Resistance 0.65 %
Structure
3
Structure Hitpoints 1500 HP
Maximum Velocity 210 m/s
Inertia Modifier 0.5 x
Capacitor
2
Capacitor Recharge Time 425000 s
Capacitor Capacity 1275 GJ
Targeting
5
Maximum Targeting Range 50000 m
Maximum Locked Targets 6
Ladar Sensor Strength 15 poi
Signature Radius 125 m
Scan Resolution 290 mm
Drones
2
Drone Capacity 30 m3
Drone Bandwidth 30 Mbi
Miscellaneous
3
Primary Skill Required 3333 typ
Tech Level 1 Lev
Rig Size 2 1=s