425mm Railgun I

This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

  • fitting
  • 2200

    Powergrid Usage

  • 67

    Cpu Usage

  • structure
  • 1 m³

    Capacity

  • 2000 kg

    Mass

  • 50m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 21

    Activation Cost

  • 9563

    Rate Of Fire

  • 48000

    Optimal Range

  • 1

    Charges Per Cycle

  • 3.025

    Damage Modifier

  • Large

    Charge Size

  • 24000

    Accuracy Falloff

  • 1.01063

    Weapon Accuracy Score

  • 1

    Tech Level

  • 85

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • -15

    Overload Rate Of Fire Bonus

  • 1

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 5000

    Reload Time

  • z 1 500 000.00

    Base Price

  • blueprint
  • 425mm Railgun I Blueprint

  • manufacturing
  • base materials
  • 113 880

    Tritanium

  • 29 214

    Pyerite

  • 9 747

    Mexallon

  • 2 650

    Isogen

  • 411

    Nocxium

  • 42

    Zydrine

  • 74

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 113 880

    Tritanium

  • 29 214

    Pyerite

  • 9 747

    Mexallon

  • 2 650

    Isogen

  • 411

    Nocxium

  • 42

    Zydrine

  • 74

    Megacyte

  • other
  • 1

    Slots

  • 0

    Target Module

  • 0

    Accuracy Bonus

  • 8627698

    Main Color

  • 1

    Required Skill 1Level

  • 5

    Required Skill 2Level

  • 0

    Meta Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 11324

    Type Color Scheme