Dual 250mm Railgun I

This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

  • fitting
  • 1100

    Powergrid Usage

  • 52

    Cpu Usage

  • structure
  • 4 m³

    Capacity

  • 2000 kg

    Mass

  • 20m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 10.5

    Activation Cost

  • 5850

    Rate Of Fire

  • 24000

    Optimal Range

  • 1

    Charges Per Cycle

  • 1.65

    Damage Modifier

  • Large

    Charge Size

  • 12000

    Accuracy Falloff

  • 1.8375

    Weapon Accuracy Score

  • 1

    Tech Level

  • 85

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • -15

    Overload Rate Of Fire Bonus

  • 0.7

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 5000

    Reload Time

  • z 200 000.00

    Base Price

  • blueprint
  • Dual 250mm Railgun I Blueprint

  • manufacturing
  • base materials
  • 13 683

    Tritanium

  • 4 117

    Pyerite

  • 3 851

    Mexallon

  • 2

    Zydrine

  • 8

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 13 683

    Tritanium

  • 4 117

    Pyerite

  • 3 851

    Mexallon

  • 2

    Zydrine

  • 8

    Megacyte

  • other
  • 1

    Slots

  • 0

    Target Module

  • 0

    Accuracy Bonus

  • 8627698

    Main Color

  • 1

    Required Skill 1Level

  • 5

    Required Skill 2Level

  • 0

    Meta Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 11324

    Type Color Scheme