Dual 150mm Railgun I

This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

  • fitting
  • 70

    Powergrid Usage

  • 30

    Cpu Usage

  • structure
  • 2 m³

    Capacity

  • 1000 kg

    Mass

  • 10m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 3.5

    Activation Cost

  • 3565

    Rate Of Fire

  • 12000

    Optimal Range

  • 1

    Charges Per Cycle

  • 1.9

    Damage Modifier

  • Medium

    Charge Size

  • 6000

    Accuracy Falloff

  • 12

    Weapon Accuracy Score

  • 1

    Tech Level

  • 85

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • -15

    Overload Rate Of Fire Bonus

  • 0.6

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 5000

    Reload Time

  • z 20 000.00

    Base Price

  • blueprint
  • Dual 150mm Railgun I Blueprint

  • manufacturing
  • base materials
  • 827

    Tritanium

  • 598

    Pyerite

  • 493

    Mexallon

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 827

    Tritanium

  • 598

    Pyerite

  • 493

    Mexallon

  • other
  • 1

    Slots

  • 0

    Target Module

  • 0

    Accuracy Bonus

  • 8627698

    Main Color

  • 1

    Required Skill 1Level

  • 3

    Required Skill 2Level

  • 0

    Meta Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 11324

    Type Color Scheme