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'Divine Harvest' Electromagnetic Reaper

'Divine Harvest' Electromagnetic Reaper

The Amarr Empire’s crash program of capital ship development included an intense effort to reverse-engineer recovered Drifter technology. While falling short of a full understanding of the weapons used by the inscrutable Drifters, the research did bear fruit in a new form of directed energy beam that weapons scientists began calling the ‘Reaper’. The Imperial Navy designated the device ‘Divine Harvest’ but the tag stuck to this weapon type when, inevitably, other empires acquired the basic concept and developed their own variations. Note:: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.

100 kg 8,000 m³ 240,947,786 ISK

Attributes & capabilities

Fitting
2
Powergrid Usage 100000 MW
Cpu Usage 100 tf
Structure
1
Structure Hitpoints 99999 HP
Targeting
1
Signature Radius 3500 m
Miscellaneous
25
Activation Cost 35000 GJ
Maximum Velocity Bonus -100 %
Optimal Range 150000 m
Activation Time / Duration 300000 s
Em Damage 100000 HP
Primary Skill Required 24563 typ
Secondary Skill Required 3347 typ
Tech Level 1 Lev
Consumption Type 16274 typ
Consumption Quantity 50000 uni
Cannot Auto Repeat 1 1=T
Banned In Empire Space 1 1=T
Can Only Be Fitted To 11567 typ
Can Be Fitted To 42241 typ
Warm-Up Neutralization Radius 10000 m
Warm-Up Neutralization Amount 35000 GJ
Warm-Up Neutralization Signature Radius 20000 m
Warm-Up Duration 10000 s
Beam Radius 5000 m
Beam Duration 10000 s
Beam Damage Cycle 1000 s
Disallow Tethering 1 1=T
Disallow Docking 1 1=T
Jump/Dock/Tether/Cloak Restriction Duration 300000 s
Immobility Duration 30000 s