CONCORD Quad 3500mm Siege Artillery

One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
Note: May only be fitted to capital class ships.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

  • fitting
  • 178750

    Powergrid Usage

  • 63

    Cpu Usage

  • structure
  • 5.75 m³

    Capacity

  • 750 kg

    Mass

  • 4000m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 30000

    Rate Of Fire

  • 103400

    Optimal Range

  • 1

    Charges Per Cycle

  • 11.8594

    Damage Modifier

  • Capital

    Charge Size

  • 70000

    Accuracy Falloff

  • 0.017955

    Weapon Accuracy Score

  • 1

    Tech Level

  • 83

    Used With (Charge Group)

  • 376

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • 8

    Meta Level

  • -15

    Overload Rate Of Fire Bonus

  • 6

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10000

    Reload Time

  • z 37 692 954.00

    Base Price

  • blueprint
  • CONCORD Quad 3500mm Siege Artillery Blueprint

  • manufacturing
  • base materials
  • 2 911 557

    Tritanium

  • 703 323

    Pyerite

  • 282 967

    Mexallon

  • 38 283

    Isogen

  • 11 473

    Nocxium

  • 4 034

    Zydrine

  • 1 580

    Megacyte

  • 11

    Recursive Computing Module

  • 22

    Sterile Conduits

  • 6

    Wetware Mainframe

  • extra materials and skills
  • I

    Industry

  • 1

    Quad 3500mm Siege Artillery I

  • I

    Capital Ship Construction

  • reprocessing
  • material/mineral
  • 2 911 557

    Tritanium

  • 703 323

    Pyerite

  • 282 967

    Mexallon

  • 38 283

    Isogen

  • 11 473

    Nocxium

  • 4 034

    Zydrine

  • 1 580

    Megacyte

  • other
  • 0

    Capacitor Need

  • 1

    Slots

  • 0

    Accuracy Bonus

  • 1

    Required Skill 1Level

  • 5

    Required Skill 2Level

  • 0

    Republic Fleet Bonus Multiplier

  • 0.01

    Heat Absorbtion Rate Modifier

  • 0

    Overload Damage Modifier

  • 4

    Meta Group Id

  • 11342

    Type Color Scheme