Medium Armor Repairer II

This module uses nano-assemblers to repair damage done to the armor of the ship.

  • fitting
  • 138

    Powergrid Usage

  • 28

    Cpu Usage

  • structure
  • 500 kg

    Mass

  • 10m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 160

    Activation Cost

  • 12000

    Activation Time / Duration

  • 368

    Armor Hitpoints Repaired

  • 2

    Tech Level

  • 5

    Meta Level

  • -15

    Overload Duration Bonus

  • 5.3

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10

    Overload Repair Bonus

  • blueprint
  • Medium Armor Repairer II Blueprint

  • manufacturing
  • base materials
  • 2 271

    Tritanium

  • 1 063

    Pyerite

  • 906

    Mexallon

  • 1

    Isogen

  • 4

    Nocxium

  • 6

    Robotics

  • 5

    Morphite

  • 3

    Nanoelectrical Microprocessor

  • extra materials and skills
  • V

    Industry

  • 1

    Medium Armor Repairer I

  • 4

    Robotics

  • I

    Nanite Engineering

  • I

    Mechanical Engineering

  • 1

    R.A.M.- Armor/Hull Tech

  • 2

    Nanoelectrical Microprocessor

  • reprocessing
  • material/mineral
  • 2 271

    Tritanium

  • 1 063

    Pyerite

  • 906

    Mexallon

  • 1

    Isogen

  • 4

    Nocxium

  • 5

    Morphite

  • commodity/construction components
  • 3

    Nanoelectrical Microprocessor

  • other
  • 4

    Required Skill 1Level

  • 4

    Required Skill 2Level

  • 0.02

    Heat Absorbtion Rate Modifier