Heavy Pulse Laser II

A heavy laser designed for short to medium range engagements. Delivers powerful damage.

Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.

  • fitting
  • 208

    Powergrid Usage

  • 35

    Cpu Usage

  • structure
  • 1 m³

    Capacity

  • 1000 kg

    Mass

  • 10m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 13.33

    Activation Cost

  • 5250

    Rate Of Fire

  • 12600

    Optimal Range

  • 3.6

    Damage Modifier

  • Medium

    Charge Size

  • 5000

    Accuracy Falloff

  • 26

    Weapon Accuracy Score

  • 2

    Tech Level

  • 86

    Used With (Charge Group)

  • 375

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • 5

    Meta Level

  • 15

    Overload Damage Bonus

  • 0.8

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 0.01

    Reload Time

  • blueprint
  • Heavy Pulse Laser II Blueprint

  • manufacturing
  • base materials
  • 9 089

    Tritanium

  • 2 786

    Pyerite

  • 2 827

    Mexallon

  • 14

    Isogen

  • 1

    Nocxium

  • 5

    Robotics

  • 17

    Morphite

  • 18

    Laser Focusing Crystals

  • extra materials and skills
  • 1

    Heavy Pulse Laser I

  • V

    Industry

  • 3

    Robotics

  • I

    High Energy Physics

  • I

    Laser Physics

  • 1

    R.A.M.- Weapon Tech

  • 11

    Laser Focusing Crystals

  • reprocessing
  • material/mineral
  • 9 089

    Tritanium

  • 2 786

    Pyerite

  • 2 827

    Mexallon

  • 14

    Isogen

  • 1

    Nocxium

  • 17

    Morphite

  • commodity/construction components
  • 18

    Laser Focusing Crystals

  • other
  • 1

    Slots

  • 0

    Target Module

  • 5

    Required Skill 1Level

  • 3

    Required Skill 2Level

  • 1

    Required Skill 3Level

  • 0.02

    Heat Absorbtion Rate Modifier

  • 11314

    Type Color Scheme