Entosis Link I

Entosis Link I

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock. Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer:: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.

20 m³

Attributes & capabilities

Fitting
2
Powergrid Usage 10 MW
Cpu Usage 1 tf
Structure
1
Structure Hitpoints 9999999 HP
Miscellaneous
12
Activation Cost 50 GJ
Optimal Range 20000 m
Activation Time / Duration 300000 s
Primary Skill Required 24242 typ
Tech Level 1 Lev
Consumption Type 16275 typ
Consumption Quantity 1 uni
Gravimetric Strength 100 %
Ladar Strength 100 %
Magnetometric Strength 100 %
Radar Strength 100 %
Entosis Assistance Impedance 1