Rapid Heavy Missile Launcher II

Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.

  • fitting
  • 1210

    Powergrid Usage

  • 59

    Cpu Usage

  • structure
  • 0.75 m³

    Capacity

  • 20m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 5185

    Rate Of Fire

  • 1

    Charges Per Cycle

  • 2

    Tech Level

  • 385

    Used With (Charge Group)

  • 395

    Used With (Charge Group)

  • 655

    Used With (Charge Group)

  • 5

    Meta Level

  • -15

    Overload Rate Of Fire Bonus

  • 1.9

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 35000

    Reload Time

  • z 342 262.00

    Base Price

  • blueprint
  • Rapid Heavy Missile Launcher II Blueprint

  • manufacturing
  • base materials
  • 106

    Tritanium

  • 1 167

    Pyerite

  • 8

    Nocxium

  • 4

    Zydrine

  • 20

    Megacyte

  • 11

    Robotics

  • 14

    Morphite

  • 13

    Quantum Microprocessor

  • extra materials and skills
  • V

    Industry

  • 10

    Robotics

  • III

    Rocket Science

  • I

    Mechanical Engineering

  • 1

    R.A.M.- Weapon Tech

  • 12

    Quantum Microprocessor

  • 1

    Rapid Heavy Missile Launcher I

  • reprocessing
  • material/mineral
  • 106

    Tritanium

  • 1 167

    Pyerite

  • 8

    Nocxium

  • 4

    Zydrine

  • 20

    Megacyte

  • 14

    Morphite

  • commodity/construction components
  • 13

    Quantum Microprocessor

  • other
  • 1

    Slots

  • 3

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 0.02

    Heat Absorbtion Rate Modifier

  • 11325

    Type Color Scheme