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OLD Legion Defensive - Warfare Processor

OLD Legion Defensive - Warfare Processor

This subsystem is obsolete and has been replaced by newer technology After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications. Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs. Subsystem Skill Bonus: 2% bonus to strength and duration of Armored Command, Information Command, and Skirmish Command Bursts per subsystem skill level Role Bonus: Can fit one Command Burst module +50% bonus to Command Burst Area of Effect Range

1,400,000 kg 40 m³

Attributes & capabilities

Fitting
2
Powergrid Output MW
Cpu Output tf
Shield
2
Shield Capacity 2200 HP
Shield Recharge Time 1620000 s
Structure
1
Structure Hitpoints 40 HP
Targeting
1
Signature Radius 147 m
Miscellaneous
17
Primary Skill Required 30532 typ
Tech Level 3 Lev
Meta Level 1 Lev
Armor Hitpoint Bonus 3300 HP
High Slot Modifier 1 +
Low Slot Modifier 1 +
Restricted To Ship Type 29986 typ
Armor Em Damage Resistance 0.5 %
Armor Thermal Damage Resistance 0.65 %
Armor Kinetic Damage Resistance 0.375 %
Armor Explosive Damage Resistance 0.2 %
Shield Explosive Damage Resistance 0.125 %
Shield Em Damage Resistance 1 %
Shield Kinetic Damage Resistance 0.3 %
Shield Thermal Damage Resistance 0.8 %
Command Burst Effect Range Bonus 50
Module Or Subsystem Is Obsolete 1