Golem

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides immunity to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary. Developer:: Lai Dai Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.

94,335,000 kg 486,000 m³ 284,750,534 ISK

Attributes & capabilities

Fitting
9
Powergrid Output 8500 MW
Low Slots 4
Medium Slots 7
High Slots 8
Cpu Output 715 tf
Launcher Hardpoints 4 har
Turret Hardpoints har
Calibration 400 poi
Upgrade Hardpoints 2 har
Shield
6
Shield Capacity 8800 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.525 %
Shield Thermal Damage Resistance 0.6 %
Shield Recharge Time 2.272e+6 s
Armor
5
Armor Hitpoints 6700 HP
Armor Em Damage Resistance 0.5 %
Armor Explosive Damage Resistance 0.9 %
Armor Kinetic Damage Resistance 0.65625 %
Armor Thermal Damage Resistance 0.4125 %
Structure
3
Structure Hitpoints 7700 HP
Maximum Velocity 100 m/s
Inertia Modifier 0.12 x
Capacitor
2
Capacitor Recharge Time 1.15e+6 s
Capacitor Capacity 6325 GJ
Targeting
5
Maximum Targeting Range 95000 m
Maximum Locked Targets 10
Gravimetric Sensor Strength 14 poi
Signature Radius 450 m
Scan Resolution 105 mm
Drones
2
Drone Capacity 75 m3
Drone Bandwidth 25 Mbi
Miscellaneous
6
Primary Skill Required 3338 typ
Secondary Skill Required 28667 typ
Tech Level 2 Lev
Meta Level 5 Lev
Rig Size 3 1=s
Reactivation Bonus -70 %