Lockbreaker Bomb

Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.

  • armor
  • 240

    Armor Hitpoints

  • structure
  • 1000 kg

    Mass

  • 75m³ packaged

    Volume

  • 50

    Structure Hitpoints

  • 4000

    Maximum Velocity

  • 2.511E-5

    Inertia Modifier

  • targeting
  • 400

    Signature Radius

  • miscellaneous
  • 15000

    Area Of Effect Radius

  • 7

    Em Damage

  • 7

    Explosive Damage

  • 7

    Kinetic Damage

  • 7

    Thermal Damage

  • 862

    Used With (Launcher Group)

  • 12.5

    Gravimetric Ecm Jammer Strength

  • 12.5

    Ladar Ecm Jammer Strength

  • 12.5

    Magnetometric Ecm Jammer Strength

  • 12.5

    Radar Ecm Jammer Strength

  • 7500

    Maximum Flight Time

  • 1

    Tech Level

  • 400

    Explosion Radius

  • 1

    Banned In Empire Space

  • z 2 500.00

    Base Price

  • z 20

    Total Amount

  • blueprint
  • Lockbreaker Bomb Blueprint

  • manufacturing
  • base materials
  • 1 218 080

    Tritanium

  • 555 738

    Pyerite

  • 53 266

    Mexallon

  • 10 118

    Isogen

  • 2 013

    Nocxium

  • 2 724

    Zydrine

  • 616

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 1 218 080

    Tritanium

  • 555 738

    Pyerite

  • 53 266

    Mexallon

  • 10 118

    Isogen

  • 2 013

    Nocxium

  • 2 724

    Zydrine

  • 616

    Megacyte

  • other
  • 15000

    Explosion Range

  • 35

    Detonation Range

  • 3

    Required Skill 1Level

  • 1

    Structure Uniformity

  • 0

    Meta Level

  • 1

    Aimed Launch