Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track the faster-moving targets, but lacks the sheer bludgeoning force of its artillery counterpart.
Powergrid Usage
Cpu Usage
Shield Capacity
Shield Recharge Time
Armor Hitpoints
Capacity
Mass
Volume
Structure Hitpoints
Maximum Targeting Range
Maximum Locked Targets
Radar Sensor Strength
Ladar Sensor Strength
Magnetometric Sensor Strength
Gravimetric Sensor Strength
Signature Radius
Scan Resolution
Rate Of Fire
Optimal Range
Charges Per Cycle
Damage Modifier
Charge Size
Activation Proximity
Accuracy Falloff
Weapon Accuracy Score
Anchoring Delay
Used With (Charge Group)
Signature Resolution
Unanchoring Delay
Onlining Delay
Minimum Anchoring Distance From Starbase Shield
Player Controllable
Base Price
Uniformity
Incapacitation Ratio
Gfx Turret Id
Required Skill 1Level
Fly Range
Reaction Factor
Attack Delay Min
Attack Delay Max
Shield Uniformity
Armor Uniformity
Structure Uniformity
Target Switch Delay
Ammo Capacity
Disallow Offensive Modifiers
Meta Group Id
Type Color Scheme
Fighter Ability Anti Capital Missile Resistance