Inferno Precision Light Missile

The explosion the Inferno light missile creates upon impact is stunning enough for any display of fireworks - just ten times more deadly.

A modified version of the Inferno light missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.

  • structure
  • 700 kg

    Mass

  • 0.015m³ packaged

    Volume

  • 60

    Structure Hitpoints

  • 3750

    Maximum Velocity

  • 0.000144498

    Inertia Modifier

  • miscellaneous
  • 83

    Thermal Damage

  • 509

    Used With (Launcher Group)

  • 2500

    Maximum Flight Time

  • 2

    Tech Level

  • 5

    Meta Level

  • 204

    Explosion Velocity

  • 25

    Explosion Radius

  • z 101 160.00

    Base Price

  • z 5000

    Total Amount

  • blueprint
  • Inferno Precision Light Missile Blueprint

  • manufacturing
  • base materials
  • 12

    Rocket Fuel

  • 1

    Morphite

  • 3

    Plasma Pulse Generator

  • 12

    Phenolic Composites

  • extra materials and skills
  • V

    Industry

  • I

    Plasma Physics

  • I

    Rocket Science

  • 1

    R.A.M.- Ammunition Tech

  • reprocessing
  • material/mineral
  • 1

    Morphite

  • commodity/construction components
  • 3

    Plasma Pulse Generator

  • material/composite
  • 12

    Phenolic Composites

  • other
  • 35

    Detonation Range

  • 0

    Em Damage

  • 0

    Explosive Damage

  • 0

    Kinetic Damage

  • 1

    Required Skill 1Level

  • 5

    Required Skill 2Level

  • 5

    Required Skill 3Level

  • 1

    Structure Uniformity

  • 1

    Aimed Launch

  • 1500

    Aoe Falloff

  • 2.6

    Aoe Damage Reduction Factor

  • 5.5

    Aoe Damage Reduction Sensitivity