Inferno Fury Cruise Missile

An Amarr creation with powerful capabilities, the Inferno cruise missile was for a long time confined solely to the Amarr armed forces, but exports began some years ago and the missile is now found throughout the universe.

A modified version of the Inferno cruise. Does more damage than its predecessor, but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.

  • structure
  • 1250 kg

    Mass

  • 0.05m³ packaged

    Volume

  • 240

    Structure Hitpoints

  • 4700

    Maximum Velocity

  • 0.000144498

    Inertia Modifier

  • miscellaneous
  • 525

    Thermal Damage

  • 506

    Used With (Launcher Group)

  • 10500

    Maximum Flight Time

  • 2

    Tech Level

  • 5

    Meta Level

  • 58

    Explosion Velocity

  • 567

    Explosion Radius

  • z 837 360.00

    Base Price

  • z 5000

    Total Amount

  • blueprint
  • Inferno Fury Cruise Missile Blueprint

  • manufacturing
  • base materials
  • 129

    Rocket Fuel

  • 15

    Morphite

  • 14

    Plasma Pulse Generator

  • 59

    Phenolic Composites

  • extra materials and skills
  • V

    Industry

  • 6

    Rocket Fuel

  • I

    Plasma Physics

  • I

    Rocket Science

  • 1

    R.A.M.- Ammunition Tech

  • reprocessing
  • material/mineral
  • 15

    Morphite

  • commodity/construction components
  • 14

    Plasma Pulse Generator

  • material/composite
  • 59

    Phenolic Composites

  • other
  • 35

    Detonation Range

  • 0

    Em Damage

  • 0

    Explosive Damage

  • 0

    Kinetic Damage

  • 1

    Required Skill 1Level

  • 5

    Required Skill 2Level

  • 5

    Required Skill 3Level

  • 1

    Structure Uniformity

  • 1

    Aimed Launch

  • 1500

    Aoe Falloff

  • 4.7

    Aoe Damage Reduction Factor

  • 5.5

    Aoe Damage Reduction Sensitivity