Radar ECM II

Radar ECM II

Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.

5 m³ 192,450 ISK

Attributes & capabilities

Fitting
2
Powergrid Usage 1 MW
Cpu Usage 48 tf
Structure
1
Structure Hitpoints 40 HP
Miscellaneous
10
Activation Cost 58 GJ
Optimal Range 34560 m
Activation Time / Duration 20000 s
Primary Skill Required 3427 typ
Tech Level 2 Lev
Meta Level 5 Lev
Heat Damage 6.6 HP
Required Thermodynamics Level 1 Lev
Overload Ecm Bonus 20 %
Effectiveness Falloff 32400 m