Ammunition Assembly Array

A mobile assembly facility where most ammunition such as Missiles, Hybrid Charges, Projectile Ammo and Frequency Crystals can be manufactured. Fuel Blocks can also be manufactured here.

Activity bonuses:
25% reduction in manufacturing required time
2% reduction in manufacturing required materials

  • fitting
  • 50000

    Powergrid Usage

  • 150

    Cpu Usage

  • shield
  • 20000

    Shield Capacity

  • 800000

    Shield Recharge Time

  • armor
  • 20000

    Armor Hitpoints

  • structure
  • 1000000 m³

    Capacity

  • 100000000 kg

    Mass

  • 1250m³ packaged

    Volume

  • 10000

    Structure Hitpoints

  • targeting
  • 200

    Radar Sensor Strength

  • 200

    Ladar Sensor Strength

  • 200

    Magnetometric Sensor Strength

  • 200

    Gravimetric Sensor Strength

  • 2000

    Signature Radius

  • miscellaneous
  • 5000

    Anchoring Delay

  • 5000

    Unanchoring Delay

  • 3000

    Onlining Delay

  • 3000

    Maximum Operational Distance

  • 1

    Maximum Concurrent Operational Users

  • z 10 000 000.00

    Base Price

  • blueprint
  • Ammunition Assembly Array Blueprint

  • manufacturing
  • base materials
  • 111 111

    Tritanium

  • 222

    Nocxium

  • 222

    Zydrine

  • 112

    Megacyte

  • 1

    Broadcast Node

  • 1

    Nano-Factory

  • 1

    Wetware Mainframe

  • extra materials and skills
  • 100 000

    Tritanium

  • 200

    Nocxium

  • 100

    Zydrine

  • 50

    Megacyte

  • 1

    Broadcast Node

  • 1

    Nano-Factory

  • 1

    Wetware Mainframe

  • V

    Industry

  • reprocessing
  • material/mineral
  • 111 111

    Tritanium

  • 222

    Nocxium

  • 222

    Zydrine

  • 112

    Megacyte

  • other
  • 1

    Uniformity

  • 1

    Required Skill 1Level

  • 0.75

    Shield Uniformity

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 1

    Disallow Offensive Modifiers

  • 1

    Is Ramcompatible

  • 1

    Fighter Ability Anti Capital Missile Resistance