Supercapital Ship Assembly Array

A mobile assembly facility where capital and supercapital ships can be manufactured. Anchoring this structure requires system sovereignty. This structure has no specific time or material requirement bonuses to ship manufacturing.

Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.

  • fitting
  • 1000000

    Powergrid Usage

  • 2000

    Cpu Usage

  • shield
  • 20000

    Shield Capacity

  • 800000

    Shield Recharge Time

  • armor
  • 20000

    Armor Hitpoints

  • structure
  • 155000500 m³

    Capacity

  • 200000000 kg

    Mass

  • 850000m³ packaged

    Volume

  • 10000

    Structure Hitpoints

  • targeting
  • 200

    Radar Sensor Strength

  • 200

    Ladar Sensor Strength

  • 200

    Magnetometric Sensor Strength

  • 200

    Gravimetric Sensor Strength

  • 2000

    Signature Radius

  • miscellaneous
  • 30000

    Anchoring Delay

  • 600000

    Unanchoring Delay

  • 10000

    Onlining Delay

  • 3000

    Maximum Operational Distance

  • 1

    Maximum Concurrent Operational Users

  • 2009

    Anchoring Requires Infrastructure Upgrade

  • z 2 000 000 000.00

    Base Price

  • blueprint
  • Supercapital Ship Assembly Array Blueprint

  • manufacturing
  • base materials
  • 111

    Broadcast Node

  • 78

    Integrity Response Drones

  • 167

    Nano-Factory

  • 167

    Organic Mortar Applicators

  • 111

    Recursive Computing Module

  • 111

    Self-Harmonizing Power Core

  • 167

    Sterile Conduits

  • 78

    Wetware Mainframe

  • 44

    Capital Construction Parts

  • extra materials and skills
  • 100

    Broadcast Node

  • 70

    Integrity Response Drones

  • 150

    Nano-Factory

  • 150

    Organic Mortar Applicators

  • 100

    Recursive Computing Module

  • 100

    Self-Harmonizing Power Core

  • 150

    Sterile Conduits

  • 70

    Wetware Mainframe

  • V

    Industry

  • 40

    Capital Construction Parts

  • reprocessing
  • commodity/capital construction components
  • 44

    Capital Construction Parts

  • other
  • 1

    Uniformity

  • 1

    Required Skill 1Level

  • 0.75

    Shield Uniformity

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 1

    Disallow Offensive Modifiers

  • 1

    Is Ramcompatible

  • 0

    Anchoring Security Level Max

  • 1

    Fighter Ability Anti Capital Missile Resistance