Inferno Fury Heavy Missile

Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.

A modified version of the Inferno heavy missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.

  • structure
  • 1000 kg

    Mass

  • 0.03m³ packaged

    Volume

  • 120

    Structure Hitpoints

  • 4300

    Maximum Velocity

  • 0.000144498

    Inertia Modifier

  • miscellaneous
  • 191

    Thermal Damage

  • 510

    Used With (Launcher Group)

  • 4875

    Maximum Flight Time

  • 2

    Tech Level

  • 5

    Meta Level

  • 68

    Explosion Velocity

  • 241

    Explosion Radius

  • z 600 080.00

    Base Price

  • z 5000

    Total Amount

  • blueprint
  • Inferno Fury Heavy Missile Blueprint

  • manufacturing
  • base materials
  • 126

    Rocket Fuel

  • 8

    Morphite

  • 14

    Plasma Pulse Generator

  • 18

    Phenolic Composites

  • extra materials and skills
  • V

    Industry

  • 4

    Rocket Fuel

  • I

    Plasma Physics

  • I

    Rocket Science

  • 1

    R.A.M.- Ammunition Tech

  • reprocessing
  • material/mineral
  • 8

    Morphite

  • commodity/construction components
  • 14

    Plasma Pulse Generator

  • material/composite
  • 18

    Phenolic Composites

  • other
  • 300

    Detonation Range

  • 0

    Em Damage

  • 0

    Explosive Damage

  • 0

    Kinetic Damage

  • 1

    Required Skill 1Level

  • 5

    Required Skill 2Level

  • 5

    Required Skill 3Level

  • 1

    Structure Uniformity

  • 1

    Aimed Launch

  • 1500

    Aoe Falloff

  • 4.5

    Aoe Damage Reduction Factor

  • 5.5

    Aoe Damage Reduction Sensitivity