Chimera

The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.

It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.

  • fitting
  • 450000

    Powergrid Output

  • 4

    Low Slots

  • 7

    Medium Slots

  • 5

    High Slots

  • 825

    Cpu Output

  • 0

    Launcher Hardpoints

  • 0

    Turret Hardpoints

  • 400

    Calibration

  • 3

    Upgrade Hardpoints

  • shield
  • 68000

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 15000000

    Shield Recharge Time

  • armor
  • 61000

    Armor Hitpoints

  • 0.5

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.55

    Armor Thermal Damage Resistance

  • structure
  • 870 m³

    Capacity

  • 1240000000 kg

    Mass

  • 11925000m³ packaged

    Volume

  • 69400

    Structure Hitpoints

  • 75

    Maximum Velocity

  • 0.042

    Inertia Modifier

  • capacitor
  • 3840000

    Capacitor Recharge Time

  • 50000

    Capacitor Capacity

  • targeting
  • 4620000

    Maximum Targeting Range

  • 14

    Maximum Locked Targets

  • 80

    Gravimetric Sensor Strength

  • 10065

    Signature Radius

  • 60

    Scan Resolution

  • miscellaneous
  • 1

    Tech Level

  • 5000

    Maximum Operational Distance

  • 10

    Maximum Concurrent Operational Users

  • 1000000000

    Theoretical Maximum Targeting Range

  • 1

    Onboard Jump Drive

  • 17888

    Jump Drive Fuel Need

  • 2.5

    Maximum Jump Range

  • 1500

    Jump Drive Consumption Amount

  • 0.95

    Jump Drive Capacitor Need

  • 1000000

    Ship Maintenance Bay Capacity

  • 10000

    Fleet Hangar Capacity

  • Capital

    Rig Size

  • 3000

    Fuel Bay Capacity

  • 1

    Capital Sized Vessel

  • 1

    Disallow In High Sec

  • 1

    Capacitor Warfare Resistance

  • 55000

    Fighter Hanger Capacity

  • 1

    Sensor Warfare Resistance

  • 1

    Weapon Disruption Resistance

  • 1

    Target Painter Resistance

  • 1

    Stasis Webifier Resistance

  • 1

    Remote Logistics Impedance

  • 1

    Remote Electronic Assistance Impedance

  • 3

    Fighter Squadron Launch Tubes

  • 3

    Light Fighter Squadron Limit

  • 1

    Support Fighter Squadron Limit

  • z 733 826 590.00

    Base Price

  • blueprint
  • Chimera Blueprint

  • manufacturing
  • base materials
  • 7

    Capital Propulsion Engine

  • 16

    Capital Sensor Cluster

  • 5

    Capital Armor Plates

  • 5

    Capital Capacitor Battery

  • 5

    Capital Power Generator

  • 21

    Capital Shield Emitter

  • 8

    Capital Jump Drive

  • 55

    Capital Drone Bay

  • 11

    Capital Computer System

  • 5

    Capital Construction Parts

  • 16

    Capital Ship Maintenance Bay

  • 8

    Capital Corporate Hangar Bay

  • extra materials and skills
  • III

    Capital Ship Construction

  • reprocessing
  • commodity/capital construction components
  • 7

    Capital Propulsion Engine

  • 16

    Capital Sensor Cluster

  • 5

    Capital Armor Plates

  • 5

    Capital Capacitor Battery

  • 5

    Capital Power Generator

  • 21

    Capital Shield Emitter

  • 8

    Capital Jump Drive

  • 55

    Capital Drone Bay

  • 11

    Capital Computer System

  • 5

    Capital Construction Parts

  • 16

    Capital Ship Maintenance Bay

  • 8

    Capital Corporate Hangar Bay

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 6750

    Scan Speed

  • 16777215

    Main Color

  • 150

    Max Passengers

  • 1

    Uniformity

  • 1.38E-8

    Warp Capacitor Need

  • 395

    Propulsion Graphic Id

  • 395

    Gfx Booster Id

  • 1

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 0.75

    Shield Uniformity

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 0

    Meta Level

  • 1

    Advanced Agility

  • 300000

    Jump Drive Duration

  • 1

    Advanced Capital Agility

  • 1

    Has Ship Maintenance Bay

  • 1

    Has Fleet Hangars

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 0.4

    Heat Generation Multiplier

  • -5

    Jump Harmonics

  • 0.79

    Heat Attenuation Med

  • 4000

    Fw Lp Kill

  • 11324

    Type Color Scheme

  • 0

    Gate Scramble Status

  • 5

    Entosis Duration Multiplier

  • 1

    Fighter Ability Anti Capital Missile Resistance

  • 2

    Ship Bonus Role 1

  • -4

    Ship Bonus Carrier C1

  • 5

    Ship Bonus Carrier C2

  • 0

    Ship Bonus Carrier C3

  • 1

    Ship Bonus Carrier C4

  • 1

    Fighter Ability Kamikaze Resistance