Ballistic Control System II

A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • fitting
  • 1

    Powergrid Usage

  • 40

    Cpu Usage

  • structure
  • 1 kg

    Mass

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 0.895

    Rate Of Fire Bonus

  • 1.1

    Missile Damage Bonus

  • 2

    Tech Level

  • 5

    Meta Level

  • blueprint
  • Ballistic Control System II Blueprint

  • manufacturing
  • base materials
  • 1 351

    Tritanium

  • 636

    Mexallon

  • 4

    Isogen

  • 14

    Zydrine

  • 4

    Megacyte

  • 1

    Mechanical Parts

  • 5

    Miniature Electronics

  • 5

    Morphite

  • 9

    Quantum Microprocessor

  • extra materials and skills
  • V

    Industry

  • 1

    Mechanical Parts

  • 3

    Miniature Electronics

  • 3

    Morphite

  • I

    Mechanical Engineering

  • I

    Electronic Engineering

  • 1

    R.A.M.- Electronics

  • 6

    Quantum Microprocessor

  • 1

    Ballistic Control System I

  • reprocessing
  • material/mineral
  • 1 351

    Tritanium

  • 636

    Mexallon

  • 4

    Isogen

  • 14

    Zydrine

  • 4

    Megacyte

  • 5

    Morphite

  • commodity/construction components
  • 9

    Quantum Microprocessor

  • other
  • 4

    Required Skill 1Level