Tracking Disruptor I

Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • fitting
  • 1

    Powergrid Usage

  • 40

    Cpu Usage

  • structure
  • 1 m³

    Capacity

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 15

    Activation Cost

  • 40000

    Optimal Range

  • 10000

    Activation Time / Duration

  • Small

    Charge Size

  • -15.3

    Falloff Bonus

  • -15.3

    Optimal Range Bonus

  • 1

    Tech Level

  • 909

    Used With (Charge Group)

  • -15.3

    Tracking Speed Bonus

  • 3.4

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 20

    Overload Effectiveness Bonus

  • 20000

    Effectiveness Falloff

  • z 29 824.00

    Base Price

  • blueprint
  • Tracking Disruptor I Blueprint

  • manufacturing
  • base materials
  • 716

    Tritanium

  • 154

    Pyerite

  • 370

    Mexallon

  • 3

    Isogen

  • 4

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 716

    Tritanium

  • 154

    Pyerite

  • 370

    Mexallon

  • 3

    Isogen

  • 4

    Megacyte

  • other
  • 1

    Required Skill 1Level

  • 0

    Meta Level

  • 0.01

    Heat Absorbtion Rate Modifier