Sensor Booster II

Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • fitting
  • 1

    Powergrid Usage

  • 16

    Cpu Usage

  • structure
  • 1 m³

    Capacity

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 12

    Activation Cost

  • 10000

    Activation Time / Duration

  • Small

    Charge Size

  • 30

    Maximum Targeting Range Bonus

  • 2

    Tech Level

  • 30

    Scan Resolution Bonus

  • 910

    Used With (Charge Group)

  • 5

    Meta Level

  • 48

    Gravimetric Strength

  • 48

    Ladar Strength

  • 48

    Magnetometric Strength

  • 48

    Radar Strength

  • 3.4

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 15

    Overload Effectiveness Bonus

  • z 76 244.00

    Base Price

  • blueprint
  • Sensor Booster II Blueprint

  • manufacturing
  • base materials
  • 5 030

    Tritanium

  • 78

    Pyerite

  • 2

    Isogen

  • 5

    Transmitter

  • 11

    Miniature Electronics

  • 3

    Morphite

  • 6

    Gravimetric Sensor Cluster

  • 5

    Quantum Microprocessor

  • extra materials and skills
  • 1

    Sensor Booster I

  • V

    Industry

  • 3

    Transmitter

  • 7

    Miniature Electronics

  • I

    Electromagnetic Physics

  • I

    Electronic Engineering

  • 1

    R.A.M.- Electronics

  • 4

    Gravimetric Sensor Cluster

  • 3

    Quantum Microprocessor

  • reprocessing
  • material/mineral
  • 5 030

    Tritanium

  • 78

    Pyerite

  • 2

    Isogen

  • 3

    Morphite

  • commodity/construction components
  • 6

    Gravimetric Sensor Cluster

  • 5

    Quantum Microprocessor

  • other
  • 4

    Required Skill 1Level

  • 0.02

    Heat Absorbtion Rate Modifier