Thrasher

Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.

1,600,000 kg 43,000 m³

Attributes & capabilities

Fitting
9
Powergrid Output 70 MW
Low Slots 2
Medium Slots 3
High Slots 8
Cpu Output 170 tf
Launcher Hardpoints 1 har
Turret Hardpoints 7 har
Calibration 400 poi
Upgrade Hardpoints 3 har
Shield
6
Shield Capacity 800 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.8 %
Shield Recharge Time 625000 s
Armor
5
Armor Hitpoints 750 HP
Armor Em Damage Resistance 0.4 %
Armor Explosive Damage Resistance 0.9 %
Armor Kinetic Damage Resistance 0.75 %
Armor Thermal Damage Resistance 0.65 %
Structure
3
Structure Hitpoints 750 HP
Maximum Velocity 270 m/s
Inertia Modifier 2.8 x
Capacitor
2
Capacitor Recharge Time 290000 s
Capacitor Capacity 550 GJ
Targeting
5
Maximum Targeting Range 27000 m
Maximum Locked Targets 6
Ladar Sensor Strength 9 poi
Signature Radius 56 m
Scan Resolution 550 mm
Miscellaneous
4
Primary Skill Required 33094 typ
Optimal Range Bonus 50 %
Tech Level 1 Lev
Rig Size 1 1=s