Federation Navy Electron Blaster Cannon

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

  • fitting
  • 1100

    Powergrid Usage

  • 44

    Cpu Usage

  • structure
  • 5 m³

    Capacity

  • 2000 kg

    Mass

  • 20m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 4.704

    Activation Cost

  • 4500

    Rate Of Fire

  • 4200

    Optimal Range

  • 1

    Charges Per Cycle

  • 2.29688

    Damage Modifier

  • Large

    Charge Size

  • 6000

    Accuracy Falloff

  • 6

    Weapon Accuracy Score

  • 1

    Tech Level

  • 85

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • 8

    Meta Level

  • 15

    Overload Damage Bonus

  • 0.5

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 5000

    Reload Time

  • z 298 716.00

    Base Price

  • reprocessing
  • material/mineral
  • 20 498

    Tritanium

  • 5 467

    Pyerite

  • 2 727

    Mexallon

  • 718

    Isogen

  • 56

    Nocxium

  • 3

    Zydrine

  • other
  • 1

    Slots

  • 0

    Target Module

  • 0

    Accuracy Bonus

  • 8627698

    Main Color

  • 1

    Required Skill 1Level

  • 5

    Required Skill 2Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 4

    Meta Group Id

  • 11328

    Type Color Scheme