Scorch S

The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

40% increased optimal range.
25% reduced tracking speed.

Note: This ammunition can only be used by small tech level II Pulse Lasers.

  • structure
  • 1 kg

    Mass

  • 1m³ packaged

    Volume

  • 1

    Structure Hitpoints

  • miscellaneous
  • 9

    Em Damage

  • 2

    Thermal Damage

  • 1.4

    Range Bonus

  • Small

    Charge Size

  • 53

    Used With (Launcher Group)

  • 0.75

    Tracking Speed Multiplier

  • 2

    Tech Level

  • 5

    Meta Level

  • 0.1

    Volatility

  • 0.01

    Volatility Damage

  • 1

    Crystals Take Damage

  • z 80 000.00

    Base Price

  • z 4

    Total Amount

  • blueprint
  • Scorch S Blueprint

  • manufacturing
  • base materials
  • 1

    Morphite

  • 108

    Tungsten Carbide

  • 45

    Fullerides

  • extra materials and skills
  • V

    Industry

  • II

    Laser Physics

  • II

    Electronic Engineering

  • 1

    R.A.M.- Ammunition Tech

  • reprocessing
  • material/mineral
  • 1

    Morphite

  • material/composite
  • 108

    Tungsten Carbide

  • 45

    Fullerides

  • other
  • 0

    Explosive Damage

  • 0

    Kinetic Damage

  • 2833864

    Main Color

  • 1

    Required Skill 1Level

  • 0

    Cap Need Bonus

  • 1.5

    Fly Range Multiplier