350mm Railgun I

The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

  • fitting
  • 1650

    Powergrid Usage

  • 57

    Cpu Usage

  • structure
  • 2 m³

    Capacity

  • 2000 kg

    Mass

  • 50m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 15.4

    Activation Cost

  • 7313

    Rate Of Fire

  • 36000

    Optimal Range

  • 1

    Charges Per Cycle

  • 2.2

    Damage Modifier

  • Large

    Charge Size

  • 20000

    Accuracy Falloff

  • 1.22535

    Weapon Accuracy Score

  • 1

    Tech Level

  • 85

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • -15

    Overload Rate Of Fire Bonus

  • 0.8

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 5000

    Reload Time

  • z 1 000 000.00

    Base Price

  • blueprint
  • 350mm Railgun I Blueprint

  • manufacturing
  • base materials
  • 77 413

    Tritanium

  • 19 793

    Pyerite

  • 5 731

    Mexallon

  • 1 206

    Isogen

  • 343

    Nocxium

  • 206

    Zydrine

  • 18

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 77 413

    Tritanium

  • 19 793

    Pyerite

  • 5 731

    Mexallon

  • 1 206

    Isogen

  • 343

    Nocxium

  • 206

    Zydrine

  • 18

    Megacyte

  • other
  • 1

    Slots

  • 0

    Target Module

  • 0

    Accuracy Bonus

  • 8627698

    Main Color

  • 1

    Required Skill 1Level

  • 5

    Required Skill 2Level

  • 0

    Meta Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 11324

    Type Color Scheme