Muninn

Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Howitzers and other guns produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with turret hardpoints and sporting the latest in projectile optimization technology, this is the very definition of a gunboat.
Developer: Boundless Creation
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as is humanly possible. The Muninn is far from being an exception.

  • fitting
  • 1160

    Powergrid Output

  • 6

    Low Slots

  • 3

    Medium Slots

  • 6

    High Slots

  • 355

    Cpu Output

  • 1

    Launcher Hardpoints

  • 5

    Turret Hardpoints

  • 400

    Calibration

  • 2

    Upgrade Hardpoints

  • shield
  • 1580

    Shield Capacity

  • 0.25

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.4

    Shield Thermal Damage Resistance

  • 1250000

    Shield Recharge Time

  • armor
  • 2000

    Armor Hitpoints

  • 0.1

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.325

    Armor Thermal Damage Resistance

  • structure
  • 515 m³

    Capacity

  • 11750000 kg

    Mass

  • 96000m³ packaged

    Volume

  • 1400

    Structure Hitpoints

  • 230

    Maximum Velocity

  • 0.571

    Inertia Modifier

  • capacitor
  • 255000

    Capacitor Recharge Time

  • 1300

    Capacitor Capacity

  • targeting
  • 80000

    Maximum Targeting Range

  • 6

    Maximum Locked Targets

  • 21

    Ladar Sensor Strength

  • 125

    Signature Radius

  • 294

    Scan Resolution

  • drones
  • 25

    Drone Capacity

  • 25

    Drone Bandwidth

  • miscellaneous
  • 2

    Tech Level

  • 5

    Meta Level

  • Medium

    Rig Size

  • z 17 062 768.00

    Base Price

  • blueprint
  • Muninn Blueprint

  • manufacturing
  • base materials
  • 611 111

    Tritanium

  • 166 667

    Pyerite

  • 38 889

    Mexallon

  • 10 222

    Isogen

  • 2 556

    Nocxium

  • 1 044

    Zydrine

  • 422

    Megacyte

  • 188

    Construction Blocks

  • 150

    Morphite

  • 75

    Plasma Thruster

  • 165

    Ladar Sensor Cluster

  • 1 350

    Nanomechanical Microprocessor

  • 5 625

    Fernite Carbide Composite Armor Plate

  • 45

    Nuclear Reactor Unit

  • 600

    Electrolytic Capacitor Unit

  • 450

    Deflection Shield Emitter

  • extra materials and skills
  • 1 Unit

    Rupture

  • V

    Industry

  • IV

    Advanced Medium Ship Construction

  • I

    Minmatar Starship Engineering

  • I

    Mechanical Engineering

  • 12

    R.A.M.- Starship Tech

  • reprocessing
  • material/mineral
  • 611 111

    Tritanium

  • 166 667

    Pyerite

  • 38 889

    Mexallon

  • 10 222

    Isogen

  • 2 556

    Nocxium

  • 1 044

    Zydrine

  • 422

    Megacyte

  • 150

    Morphite

  • commodity/construction components
  • 75

    Plasma Thruster

  • 165

    Ladar Sensor Cluster

  • 1 350

    Nanomechanical Microprocessor

  • 5 625

    Fernite Carbide Composite Armor Plate

  • 45

    Nuclear Reactor Unit

  • 600

    Electrolytic Capacitor Unit

  • 450

    Deflection Shield Emitter

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 4500

    Scan Speed

  • 16777215

    Main Color

  • 580

    Max Passengers

  • 1

    Uniformity

  • 8.13E-7

    Warp Capacitor Need

  • 397

    Propulsion Graphic Id

  • 397

    Gfx Booster Id

  • 5

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 0.75

    Shield Uniformity

  • -5

    Ship Bonus Mc

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 5

    Ship Bonus Mc2

  • 10

    Elite Bonus Heavy Gunship 1

  • 7.5

    Elite Bonus Heavy Gunship 2

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 0.75

    Heat Generation Multiplier

  • 0.5

    Heat Attenuation Med

  • 200

    Fw Lp Kill

  • 11405

    Type Color Scheme

  • -50

    Mwdsignature Radius Bonus