Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
Developer: Ishukone
Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.
Powergrid Output
Low Slots
Medium Slots
High Slots
Cpu Output
Launcher Hardpoints
Turret Hardpoints
Calibration
Upgrade Hardpoints
Shield Capacity
Shield Em Damage Resistance
Shield Explosive Damage Resistance
Shield Kinetic Damage Resistance
Shield Thermal Damage Resistance
Shield Recharge Time
Armor Hitpoints
Armor Em Damage Resistance
Armor Explosive Damage Resistance
Armor Kinetic Damage Resistance
Armor Thermal Damage Resistance
Capacity
Mass
Volume
Structure Hitpoints
Maximum Velocity
Inertia Modifier
Capacitor Recharge Time
Capacitor Capacity
Maximum Targeting Range
Maximum Locked Targets
Gravimetric Sensor Strength
Signature Radius
Scan Resolution
Drone Capacity
Drone Bandwidth
Duration Bonus
Tech Level
Meta Level
Cloak Reactivation Delay
Consumption Quantity Bonus
Rig Size
Base Price
Damage
Power Load
Power To Speed
Warp Factor
Cpu Load
Scan Speed
Main Color
Max Passengers
Uniformity
Warp Capacitor Need
Propulsion Graphic Id
Gfx Booster Id
Required Skill 1Level
Required Skill 2Level
Shield Uniformity
Ship Bonus Cc
Armor Uniformity
Structure Uniformity
Ship Bonus Cc2
Elite Bonus Recon Ship 1
Elite Bonus Recon Ship 2
Heat Capacity Hi
Heat Dissipation Rate Hi
Heat Dissipation Rate Med
Heat Dissipation Rate Low
Heat Capacity Med
Heat Capacity Low
Heat Generation Multiplier
Jump Harmonics
Heat Attenuation Med
Fw Lp Kill
Type Color Scheme