Armor Explosive Hardener II

An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • fitting
  • 1

    Powergrid Usage

  • 36

    Cpu Usage

  • structure
  • 1 kg

    Mass

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 30

    Activation Cost

  • 20000

    Activation Time / Duration

  • 2

    Tech Level

  • 5

    Meta Level

  • -55

    Explosive Damage Resistance Bonus

  • 20

    Overload Hardening Bonus

  • 6.6

    Heat Damage

  • 1

    Required Thermodynamics Level

  • blueprint
  • Armor Explosive Hardener II Blueprint

  • manufacturing
  • base materials
  • 14 720

    Tritanium

  • 5 174

    Pyerite

  • 94

    Isogen

  • 13

    Nocxium

  • 14

    Zydrine

  • 2

    Megacyte

  • 23

    Morphite

  • 15

    Fernite Carbide Composite Armor Plate

  • 27

    Sustained Shield Emitter

  • extra materials and skills
  • V

    Industry

  • 1

    Armor Explosive Hardener I

  • I

    Nanite Engineering

  • I

    Hydromagnetic Physics

  • 1

    R.A.M.- Armor/Hull Tech

  • 5

    Fernite Carbide Composite Armor Plate

  • 10

    Sustained Shield Emitter

  • reprocessing
  • material/mineral
  • 14 720

    Tritanium

  • 5 174

    Pyerite

  • 94

    Isogen

  • 13

    Nocxium

  • 14

    Zydrine

  • 2

    Megacyte

  • 23

    Morphite

  • commodity/construction components
  • 15

    Fernite Carbide Composite Armor Plate

  • 27

    Sustained Shield Emitter

  • other
  • 5

    Required Skill 1Level

  • 0

    Em Damage Resistance Bonus

  • 0

    Kinetic Damage Resistance Bonus

  • 0

    Thermal Damage Resistance Bonus

  • 0.02

    Heat Absorbtion Rate Modifier