Energized Kinetic Membrane II

A enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • fitting
  • 1

    Powergrid Usage

  • 30

    Cpu Usage

  • structure
  • 1 kg

    Mass

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 1

    Armor Hitpoint Bonus

  • 2

    Tech Level

  • 5

    Meta Level

  • -37.5

    Kinetic Damage Resistance Bonus

  • blueprint
  • Energized Kinetic Membrane II Blueprint

  • manufacturing
  • base materials
  • 10 178

    Tritanium

  • 6 494

    Pyerite

  • 7

    Mexallon

  • 3

    Nocxium

  • 2

    Megacyte

  • 5

    Morphite

  • 3

    Fernite Carbide Composite Armor Plate

  • 3

    Titanium Diborite Armor Plate

  • 3

    Crystalline Carbonide Armor Plate

  • 3

    Tesseract Capacitor Unit

  • extra materials and skills
  • V

    Industry

  • 1

    Energized Kinetic Membrane I

  • I

    Nanite Engineering

  • I

    Hydromagnetic Physics

  • 1

    R.A.M.- Armor/Hull Tech

  • 1

    Fernite Carbide Composite Armor Plate

  • 2

    Titanium Diborite Armor Plate

  • 1

    Crystalline Carbonide Armor Plate

  • 2

    Tesseract Capacitor Unit

  • reprocessing
  • material/mineral
  • 10 178

    Tritanium

  • 6 494

    Pyerite

  • 7

    Mexallon

  • 3

    Nocxium

  • 2

    Megacyte

  • 5

    Morphite

  • commodity/construction components
  • 3

    Fernite Carbide Composite Armor Plate

  • 3

    Titanium Diborite Armor Plate

  • 3

    Crystalline Carbonide Armor Plate

  • 3

    Tesseract Capacitor Unit

  • other
  • 5

    Required Skill 1Level

  • 0

    Em Damage Resistance Bonus

  • 0

    Explosive Damage Resistance Bonus

  • 0

    Thermal Damage Resistance Bonus